I just came across a Flex framework class I was previously unaware of. It’s the AsyncResponder class and has a nifty extra parameter in addition to the ‘result’ and ‘fault’ parameters of the normal Responder class. The third parameter allows you to pass-through data in the form of a token object. This could definitely come in [...]
Category archives for Flex
I’ve put together a set of Ant scripts build targets to create the boilerplate code for a Robotlegs/Signals project. You can either clone the code using Git at git clone https://bitbucket.org/nathan.hinish/flex-rl-generator It can create a basic project structure with or without the Flash Builder specific files like .flexProperties and .actionscriptProperties. The project creation targets will set [...]
This is another short post about something that’s been floating around in my thoughts. It deals with the current Apple opposition to Flash-created iPhone native apps. The main thought that I am basing my opinion on is this: “The best Flash-created app is likely to be better for the end-user than the worst XCode-created app.” [...]
One place where Flash falls short is threading. Unfortunately it is not possible to create threads using the current version of the Flash Player. (10 point something something at the time of this writing) What this means is if you have a large dataset you need to parse through, and you simply use an recursive [...]
Many times in the process of developing user interfaces I’ve needed to use the same base data in multiple views. For instance, say I have a collection of books stored in my model. In one view I may have the newest books while in another I could just be showing books by a certain author. [...]